Pocket Monsters - FireRed (Japan): Entry #1 [FexCollects]

Release
AGB-BPRJ-JPN
Stamp on case
07

Board

Board type
AGB-E02-20
Manufacture date
January/2004
Circled letter(s) on board
I
Position in PCB panel
F-4

Parts

PartTypeManufacturerDateLabel
U1ROMMX23L12806-12CMacronixWeek 5/2004E040538-M MX23L12806-12C AGB-BPRJ-0 J2 2J155400
U2FlashLE26FV10N1TS-10Sanyo2003LE26FV10N1TS-10 3MU50

ROM dump

Used tool
GBxCart RW v1.4a/b/c
Dump date
2024-05-25
SHA-256
1e4af44b0c75cc8649bfb8649dc4ae5850bf5358bd6b9cd0bf779c99f9db1486
Dump log
= FlashGBX Dump Report =

== File Information ==
* File Name:       Pocket Monsters - FireRed (Japan).gba
* File Size:       16.00 MiB (16777216 bytes)
* CRC32:           3b2056e9
* MD5:             47596db5a16556c60027e7bf372ec917
* SHA-1:           04139887b6cd8f53269aca098295b006ddba6cfe
* SHA-256:         1e4af44b0c75cc8649bfb8649dc4ae5850bf5358bd6b9cd0bf779c99f9db1486

== General Information ==
* Hardware:        GBxCart RW v1.4a/b/c – Firmware R42+L11
* Software:        FlashGBX v3.37
* OS Platform:     Windows-10-10.0.19045-SP0
* Baud Rate:       1700000
* Dump Time:       2024-05-25T10:00:04-06:00
* Time Elapsed:    1 minute, 52 seconds (145.08 KiB/s)
* Transfer Buffer: 8192 bytes
* Retries:         0

== Dumping Settings ==
* Mode:            Game Boy Advance
* ROM Size:        16 MiB
* Cartridge Type:  Generic ROM Cartridge

== Parsed Data ==
* Game Title:      POKEMON FIRE
* Game Code:       BPRJ
* Revision:        0
* Nintendo Logo:   OK
* Header Checksum: OK (0x63)
* Save Type:       1M FLASH (FLASH1M_V103)
* Save Flash Chip: SANYO LE26FV10N1TS (0x6213)

== Database Match ==
* Game Name:       Pocket Monsters - FireRed (Japan)
* Region:          Japan
* Language(s):     Ja
* Game Code:       AGB-BPRJ
* ROM CRC32:       3b2056e9
* ROM Size:        16 MiB
* Save Type:       1M FLASH (128 KiB)